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  1. #251
    Motech Tony Walker's Avatar
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    Re: GTA project engine

    poor turbo i feel for you. Putting all that effort in, its gonna pressurise the world Its the rtoc rain machine.

  2. #252
    Member clee's Avatar
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    Re: GTA project engine

    I could lend Raj some as he's close by
    MoFo is crunching the data as we speak
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  3. #253
    Non-member raj's Avatar
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    Re: GTA project engine

    Quote Originally Posted by clee View Post
    I could lend Raj some as he's close by
    your damn right, give me the pressure

  4. #254
    Member clee's Avatar
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    Re: GTA project engine

    The initial numbers indicate that the BOV is working and the temps are looking OK ( relative to )
    We ran out of road to keep my toe in but it looks like it is more stable . Actuator is set at 16psi then the BOV opens at 18/20 .I need to do some more runs and see just how stable it is .Not pushed it past 20 as the MAP needs doing above that .

    16psi
    65/68c out charge cooler - 105 in

    20psi
    87/88c out-144 in at lift 136/8 under load .

    Engine bay approx 36c
    20psi in 70% efficiency band calcs out to 145c in .

  5. #255
    Non-member MFaulks's Avatar
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    Re: GTA project engine

    Hi Lee, thinking about it on the way home, probs the valve is cracking open earlier than the static test, as we have 20psi trying to open it up across it's face area, as well as the static on the diaphragm against the same spring, so likely coming in earlier than we think. Try packing the spring out so it just cracks where and when you want it.

    Good day, nice door stop sarny too

  6. #256
    Member clee's Avatar
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    Re: GTA project engine

    Ok .
    Still too high a charge temp .Need to get it down another 20c ish if we are going to stand any chance of running big boost to any effect .
    The std GTA intercooler is pants but I did have this one plumbed in series before I went chargecooler and with a bit of sawing it fits just right .
    I will need to get it all glassed back in to isolate the engine bay but it should work a lot better .
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  7. #257
    Member clee's Avatar
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    Re: GTA project engine

    Tarty bits ....
    Oil temp,mechanical pressure and space for AFR .
    Toggles for CC pump and fans ,chargetemp readout and repositioned window switches .
    Space at the bottom for a push start and kill switch innit .
    Have taken the oil pressure feed from the original port on the block but put the warning light on the remote filter unit that then feeds the oil cooler system .There is also a std port for OE pressure gauge on the remote plate but the sender is just reading max all the time so need to get another .


  8. #258
    Member clee's Avatar
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    Re: GTA project engine

    Intercooling solutions


  9. #259
    Non-member i l k e r's Avatar
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    Re: GTA project engine

    Quote Originally Posted by clee View Post
    Intercooling solutions

    I like that, bad to the bone style

  10. #260
    Non-member Andrew Cooke's Avatar
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    Re: GTA project engine

    how does fire make it cool better?

  11. #261
    Member clee's Avatar
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    Re: GTA project engine

    notice that the fire is below the intercooler so it's creating a thermal updraft and pulling the high turbulent flow though the core ....innit

  12. #262
    Member clee's Avatar
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    Re: GTA project engine


  13. #263
    Non-member MFaulks's Avatar
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    Re: GTA project engine

    nice frying pan

    where did you get the pics from, not seen those ones?

  14. #264
    Member clee's Avatar
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    Re: GTA project engine

    Axel Ress stuff from a few years back .

    I'm in search of my mojo mf .....

    Need to get rid of a few things then crack on with a few things

  15. #265
    Member clee's Avatar
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    Re: GTA project engine

    A few bits I need to get stuck together .
    Adapter plates to make up a throat between collector and turbine housing .45mm external wastegate will then go on as shown .
    It will need a short 2" diameter pipe to connect it's sealing flange to the " throat " and then possibly exhaust into the main downpipe .
    Should be enough room for it to stick up but will have to see where the down pipe ends up as the whole assembly will be shifted up and back .I will get a hice view of it in the mirror
    What do we think ?
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  16. #266
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    Re: GTA project engine

    Yeah, looks good to me

  17. #267
    Member clee's Avatar
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    Re: GTA project engine

    A decision of momentous proportions has been made Discussions are ongoing but we should have some news in the new year

  18. #268
    Non-member Andrew Cooke's Avatar
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    Re: GTA project engine

    Quote Originally Posted by clee View Post
    A decision of momentous proportions has been made Discussions are ongoing but we should have some news in the new year
    does this involve you not pressurising the world and covering it in snow?

  19. #269
    Member clee's Avatar
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    Re: GTA project engine

    aiiii .


    Just got back from Kyoto with a bit of a flea in my ear

  20. #270
    Member clee's Avatar
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    Re: GTA project engine

    Onwards and upwards with this full steam now .
    Martin and I now co-own JIL for use as a full track beast .
    We have decided to combine the parts bin and stick it all into JIL rather than develop 2 cars as was the plan initially .

    Martin has been collecting various bits over the last few years and some of the custom stuff has already been trial fitted in another car so we have a big box to delve into .
    Engine wise we will get the final figures out of the existing lump then we have two more engines in progress that will drop in as and when they/car are ready .

    This means we get a lot further a lot quicker and we both get to actually use a car

    I'll get some more pics up soon when I've cleared the decks .

  21. #271
    Member clee's Avatar
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    Re: GTA project engine

    Of course power is nothing without control so to that end I'm stripping the whole car down and upgrading a few bits ,must be ready by start of the end of Spring if not before



    Front end running gear/suspension is all off to be rebushed etc and so is rear .
    Some bits that will go on ......Done a deal with the



    :twisted:

  22. #272
    Non-member tubby5's Avatar
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    Re: GTA project engine

    some very nice parts there lee,looks like your going to town on the gta cant wait to see it finished

  23. #273
    Member clee's Avatar
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    Re: GTA project engine

    Martins parts bin ...I've sold off the existing suspension wheels etc and that will go towards one of these .German made to FIA spec is available but checking on RHD or we will have to get a special done in the UK .

  24. #274
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    Re: GTA project engine

    Pictures of fancy stuff is all well and good but pictures of fancy stuff fitted to the car is better still chop chop

  25. #275
    Member clee's Avatar
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    Re: GTA project engine



    Only just unpacked innit and I need to get a propane bottle for the new space heater .Got to to try and keep the tech guys warm or they start whinging

  26. #276
    Non-member steveT2's Avatar
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    Re: GTA project engine

    Flipping heck Father Christmas as been busy Nice one, looking forward to seeing it complete Lee

  27. #277
    Member clee's Avatar
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    Re: GTA project engine

    Me too Steve

    I've got an Atmo coming in on Sunday for head gaskets and also got to put my sold suspension and bits on another then I need to get a 3l lump built and put in an atmo and get that rebuilt and mot'd and sold .................................
    But I am absolutely determined to get this done by the time the season kicks off again .Been a bit of a crap year although the engine is going well and we should get the big numbers we were looking for on that .
    Heater installed in the garage and no more boozing in the evenings .It's very easy to open a tinny and before you know it you can't be arsed when it's cold

  28. #278
    South West Regional Rep Alastair's Avatar
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    Re: GTA project engine

    Clee, looks awesome nice work Mr Christmas!

    Do you know why the cage has double door bars though - interesting design

  29. #279
    Member clee's Avatar
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    Re: GTA project engine

    Not sure .I'm still trying to get full info from Heigo .Must be FIA regs
    Guy I know in Switzerland has just fitted the full FIA cage .He ordered it specially and it had to be homologised so took 6 months .That's how I knew it existed,I've sent him some Adapt maps etc and he's built a bit of a racer .If I can't get any joy from them direct I will ask if he can speak to them as he's German Swiss ..



    They do list another cage and have for ages ,just not sure on the spec etc for MSA Funnily enough the FIA one has just appeared with a price three days after I spoke to them about a RHD version Just this second noticed they have put up a load more pics on the expensive one .
    http://www.heigo.de/ASP/index.asp?PI...2&SCAT=Renault
    http://www.heigo.de/ASP/index.asp?PI...2&SCAT=Renault

  30. #280
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    Re: GTA project engine

    that is one sweet looking gta

  31. #281
    Non-member MFaulks's Avatar
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    Re: GTA project engine

    Well a few things going on in the background, hope to get on to some turbo testing using the current motor as a baseline. Get some data on the cam; engine overall performance and package with the drive train for track duty. Then start off on the next project engine. Much has been done, but final decisions proving difficult as last year’s end game left us without all the info we really needed. So start to this year is going to be a bit of a compromise.

    Project 2 engine will be stretched to a 73mm stroke from the current 63mm, but will largely remain on the same bore. Some of the reason is thickness and durability of the liners, available pistons and rods (forged and H beam), so constraints on what we already have, and also combustion burn characteristics i.e. it ain’t good, and a real problem for the 2V PRV. I have long had my concerns about it, but the more I look for evidence the poorer the picture looks, and really struggling with a real way to solve it. I have port bias and adding more swirl, wet flow around the inlet valve, piston crown shape, changing the chamber shape with weld (not my preferred as the heads are already prepared), and adding a second plug. Well as the photos below kinda show, the plug has been squeezed out to the only spot left without it being placed right in the wet flow from the inlet. Where there is no carbon, there is no fuel, there is no burn… so as you can see the burn is very limited… suggestions / experience / ideas on a postcard most welcome… The 3ltr head that is also shown in my finished ported form is also known, from Scoffs setting up of a couple of examples, to need even more ignition timing to get it to light up.. So I think we are going to be struggling against the age of the technology with this one, and fast and complete burn is what I’m after, but getting it will probably need drastic measures…
    Attached Images Attached Images      

  32. #282
    Non-member MFaulks's Avatar
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    Re: GTA project engine

    Above burn characteristics were of a 2.5 lump, tuned bi-turbo form, the below is of a 3ltr head, similar characteristic, fueling on this one was out, so possibly some fuel wash, but essentially the same signature...
    Attached Images Attached Images  

  33. #283
    Member clee's Avatar
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    Re: GTA project engine


    It'll fit , honest



    My old GTA shell is over in North Wales now having a cage made to measure , hope to start putting things in and on now instead of off and out

  34. #284
    Member clee's Avatar
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    Re: GTA project engine



    Things going in at last .



  35. #285
    Non-member TrixNFlix's Avatar
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    Re: GTA project engine

    uhhh yeah

  36. #286
    Member clee's Avatar
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    Re: GTA project engine

    Next job is to quickly build up the rear subframe/engine/box as a dry run .I need to adjust the new driveshafts to length ,slot and fix upper arms for camber ,fit big brakes and suspension to check then drop car over and see what room we have for intercooler pipework .

    then take it all apart

  37. #287
    Non-member TrixNFlix's Avatar
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    Re: GTA project engine

    Quote Originally Posted by clee View Post
    Next job is to quickly build up the rear subframe/engine/box as a dry run .I need to adjust the new driveshafts to length ,slot and fix upper arms for camber ,fit big brakes and suspension to check then drop car over and see what room we have for intercooler pipework .

    then take it all apart
    Loads of room

  38. #288
    Member clee's Avatar
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    Re: GTA project engine

    We'll see ....had enough now so will bolt running gear on and drop over in the morn ..
    It's lumps'R'us here at the moment Two built , one to go ..then another due next week




  39. #289
    Committee Member
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    BluntyR5GTT's Avatar
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    Re: GTA project engine

    bloody hell lee that will keep you outta trouble lol

  40. #290
    Member clee's Avatar
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    Re: GTA project engine

    God I'm excited




    Driveshafts need chopping and new circlip groove positioning .Std driveshafts are diff lengths by about 15mm so careful measuring and triple checking when on the deck under load ...Not a job I want to do on my own so will wait until MrF is up here
    A few bits I think missing ...handbrake caliper and locking rings for front dampers but that's it .Once all checked ,take apart and send bare ali bits for anodising and I can paint all the wishbones after we have set the camber and welded up a few bits for strength .


  41. #291
    Non-member MFaulks's Avatar
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    Re: GTA project engine

    Hi Lee, yes I forgot, I didn't get the second set of handbrake calipers. However, you should have all the mech right, including the wing wang handbrake cable holder arm, you will know exact what I mean when you see it? The handbrake caliper is the Wilwood unit from Rally Design. Just order up a pair (I'll check which one it is, as there are 2 possibilities for our rotors), and take out the Faulksie slush fund ;-) Might be worth waiting until we have checked nothing else missing we may want from them?

    http://www.rallydesign.co.uk/product...r853liklrqluc3

    Smile, looking great, kinda thinking I went a little over-board on the CVs, well one thing for sure they won't break!

    Ah, just spotted it, you have the wing-wang brackets Can you check and see if I have correctly bored the finger end out for the handbrake cable sleeve? Think I had a second go at it, and not sure it's done on that set. It was all a bit experimental, and that wasn't the best idea I must admit... you'll know when you look at it, but if it's not bored the handbrake sheath sleeve will not fit.

    Great stuff Lee

  42. #292
    Member clee's Avatar
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    Re: GTA project engine

    wing -****-ying-yang Rallydesign ...look good to me
    Not bored but easy fix .

  43. #293
    Member clee's Avatar
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    Re: GTA project engine

    Front gear ready to go back on . Renew all brake lines next job then build up front .

  44. #294
    Member clee's Avatar
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    Re: GTA project engine

    feck !!!
    Was just about to start fitting the front gear




    Cage man coming over on Friday to take JIL for cage fitting ...no wheels on the wagon so need to build up a spare rear subframe and running gear and put some old ****e up front ....We should have a full cage fitted in a couple of weeks .

  45. #295
    Non-member MFaulks's Avatar
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    Re: GTA project engine

    Coming together, looking good matey . Don't forget the centre spacer needs swapping over between the two halves of the caliper if you haven't already; think it's the thinner on the GTA, forget now, think I wrote it on daz box ya?

  46. #296
    Member clee's Avatar
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    Re: GTA project engine

    On the rears ? Yes ,not swapped them but on the list to do .****ty front gear is on the car now and rear subframe built up so just need to drop car over it tomorrow and she's ready to go for fitting

    I'm thinking about fuel lines now .Think we could do with replacing the main rigid runs front to back as they look a bit crap and if Will's were anything to go by they are a disaster waiting to happen ......the list grows but the days don't

  47. #297
    Member clee's Avatar
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    Re: GTA project engine



    Sneaky peak from the cageman ...it's all done and hopefully back here by the weekend

  48. #298
    Non-member Duncan Grier's Avatar
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    Re: GTA project engine

    Great progress sir

    I do love a cage!!!!!!

    Nice looking engine stands

    DG

  49. #299
    Non-member TNT ANDY's Avatar
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    Re: GTA project engine

    This needs to be in Terantino's 'Death Proof 2' And if he ain't doing Dp2 them he's now got a good reason to.

  50. #300
    Member clee's Avatar
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    Re: GTA project engine

    Quote Originally Posted by Duncan Grier View Post
    Great progress sir

    I do love a cage!!!!!!

    Nice looking engine stands

    DG

    Done with them now Duncs ,cheers for the loan .Shout if you need them back pronto

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